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Greekymon Studies – Round 2

Greekymon Studies – Round 2

What might a creature named “Hypermnemonicus” be like?

Greekymon Studies – Round 1

Greekymon Studies – Round 1

What might a creature named “Ursolunascope” be like?

Introducing Universal Theme of Change

Introducing Universal Theme of Change

Everything changes. But how does it change? Students brainstorm dozens of examples and boil them down to one big idea.

Fizz Buzz: A Counting and Divisibility Game

Fizz Buzz: A Counting and Divisibility Game

Ready for a tricky counting and divisibility game?

Creating Sequences of Questions

Creating Sequences of Questions

For Teachers

High-level questions on their own simply aren’t enough. We must create sequences of questions!

Story Starter: Somewhere In Space

Story Starter: Somewhere In Space

Students use 12 random phrases to create a story that takes place in space!

Generalization: Change Leads to More Change

Generalization: Change Leads to More Change

Can you think of a time in your life when “Change lead to more change?”

The Resiliency Tournament

The Resiliency Tournament

Your students will set up a tournament to determine which person or character best demonstrated resiliency.

Building Creative Analogies

Building Creative Analogies

We’ll take two seemingly unrelated pieces of content (say volcanoes and the human body) and then build analogies to connect the two ideas. In the end, students can create a skit, comic, or story relating the two concepts.

The Thinking Hats

The Thinking Hats

So… do your students moan when forced to work in a group? Part of the problem is that lack the structure to work well with peers. Edward de Bono’s Thinking Hats are a perfect tool to help with this problem.

Universal Themes

Universal Themes

For Teachers

Universal Themes are an easy way to connect lessons, units, and content areas, even going across grade levels, and into students’ personal interests.

Climbing Bloom’s with Depth and Complexity

Climbing Bloom’s with Depth and Complexity

For Teachers

Bloom’s tells you how high to aim. Depth and Complexity tells you where to look. Combine them and things get interesting.

Analyze Character Change with Depth and Complexity

Analyze Character Change with Depth and Complexity

Your students will use Depth and Complexity to note how a character’s main trait changes across a story.

The Game of 100

The Game of 100

Who can get to 100 first in this simple, but delightful, math game?